The Ironbreaker pwnage must stop…

+By | October 16th, 2008 – Warhammer

I have been spending a fair amount of time over at I am really liking this guy, mainly because he is familiar with my article on the Zealot over at War Vault…=D And also because he plays a Runepriest, the Zealot equivilent on Order, which has given way to much discussion over our respective classes. He recently posted. And put to bed any speculation, that the Iron Breaker is getting a little silly in To Anaroc. Once again proof that Destruction looks cooler, and Order does more damage. We originally had a 4 man team of Archmage (myself), Bela on White Lion, Ryjel on Warrior Priest, and Balcloth at the center with the Iron Breaker. The combo was brutal to say the least, but was a good testimate to the overdone numbers on the Order side. Hopefully Mythic will look into this. 

Diablo 3 Wizard Announced

+By | October 13th, 2008 – Diablo 3

Did anyone see this one coming? Really nobody? Hmmph. Well Blizzard just unvailed it’s 3rd class of the magical 5 for Diablo 3. This one being the Wizard. Good to see you can go male and female on the classes because the only reason why I went Necromancer in Diablo 2 is because I didn’t want to end up as a girl sorceress. Needless to say this looks awesome.  I can’t help but figure on this one, that we have the Barbarian (returning from D2), the Witchdoctor (cough cough, Necromancer), and now Wizard as the sorceress substitute. Now watch as we get a conventional warrior (Paladin, or something with a sword and shield) and a long range DPS-non-magic (Amazon). Hopefully Blizzard proves me wrong.

Guild discussion grab-bag

+By | September 26th, 2008 – Guild, Warhammer

I was checking out the vault today and it seems Missy from Mythic came forward with some information about guilds. Pretty informative. Check it out.   Q. My fellow guild officers and I are having a ‘discussion’ about whether or not we should alts in the guild. How does guild leveling work, exactly? Would having a bunch of extra inactive characters cause our guild to level more slowly than if we were all active? A. No, having inactive characters in your guild roster won’t slow down your guild advancement. A guild gains experience and ranks through the actions of its members. Anytime members earn experience and/or renown the guild earns experience as well. So having a battalion of inactive alts is not a detriment to your guild’s ability to level. Q. How exactly the does the rested system work? Do you generate the same amount of rested xp no matter where you log out? Can you generate rest xp without logging out by going to a specific area? How much rest xp can you generate max? A. The most rested experience you can have is equal to one and a half times the experience points you need to complete your current level. The rate of increase depends on your level, so the higher you go, the slower that rested xp bar fills up. As you defeat monsters or players, your experience is doubled until the bar is depleted. You don’t have to log out in a specific area in order to earn rested experience, but whatever rate is appropriate for your level will speed up by 50% if you log out in a warcamp or chapter hub belonging to your realm. If you log out in a city, this rate is doubled. Finally, if you log out in the “Guild Leader’s Room” in a guildhall, this rate increases to 150%!

Game goes live, qaulity of news posts goes down

+By | September 19th, 2008 – Guild, Warhammer

Okay where to begin. The guild has been created. Except that for now we aren’t going to be “GreySoul” in name. It’s the same guys, but while we were playing DAOC we went under the alias “Postal” for the last part. (*LiT was the original guild name but I won’t go into that for the sake of confusing you even more.) The SKULL THRONE server is a composite of the Lancelot and Merlin servers from DAOC. In order to maintain recognition with the other veteran players returning, we felt it was a smart decision to go with Postal. This is fine because GreySoul, at it’s core, serves more as the club that houses the different named guilds we have been over the years. I will be setting up a sub domain just for Postal with an explination to clear up this confusion. will also still serve as our source of news and message boards at the center of everything we do. Belastran is currently out of commission in his home town of Houston, TX. with no thanks to hurricane Ike. He was able to log on for a second using a neighbor’s generator to let us know that he is okay and will be with power in a few weeks. Hang in there buddy. In the meantime Worz has joined our cause and is rocking it up with me as a fellow Zealot. Adding Ryjel, that gives Balcloth 3 healers so I hope he is enjoying the extra protection. Other than that, we have been OWNING scenarios and we will have some images to post later. Time to work on getting my mount either tonight or tomorrow. W00t. -Ex

Server: Skull Throne

+By | September 14th, 2008 – Guild, Warhammer

It’s official. We are DESTRUCTION on SKULL THRONE! And of course the servers are already insanely impacted. Oh Mythic, how did you not see this coming? You have almost a million beta applicants, yet you only open 15 servers for CE launch? May god have mercy on the people who are going to try and purchase the game on Sept 18. Meanwhile, the game has only been out for about 36 minutes and I have a 1 hour wait time for Skull Throne. Wish me luck!

Server list is up

+By | September 11th, 2008 – Warhammer

Ask and you shall receive. Head on over to the Herald for the link of the servers for Warhammer Online. Or just follow the link:

WAR news 9/10 …

+By | September 10th, 2008 – Guild, Warhammer

We have less than a week left to go. With GreySoul officially kicking off that Wednesday the 17th. Word from the Vault as well as the herald is that the game is going to start up for CE players this Sunday at 7am EST (Dammit, that translates to 4am on Sunday for us PST people). Balcloth has given me leadership status in the beta GS so that is going to give me some time to tamper with possible banners for the guild. In much awaited news, the herald has gone into some depth about guild functions and player taxes. Looks like we are going to have to pull together when we start taking keeps. Trade skills, guild vaults, transportation- they are all going to be linked by the guild so finding the right % to tax is going to be critical. As far as what side we are going to play, and what server we are going to play on… the decision to go DESTRUCTION has pretty much won by a landslide. And it looks like the server to play on will depend on whoever logs on first. Following this, we are going to be playing on a “core” server meaning that WAR won’t necissarily be “everywhere.” Just in the areas we choose to travel to. Mark Jacobs came out swining about the new rulesets for RvR and it’s based on the following: - Players are always RvR flagged from the moment they log in - Chapter 1 hubs and capital cities are safe - There is no bolster buff in RvR lakes - Players will be chickened when entering an area that is two tiers below their level (ex. A Tier 3 player entering a Tier 1 area.) Since going to tier 1 would turn us into chickens, this seems a little counter productive to guilds, but useful to stop gankers. Needless to say, helping the guild mates in lower tiers outways these options. Stay tuned, more info later.

Gaming philosophy with WAR abound…

+By | September 3rd, 2008 – Gaming

I found some pretty stellar articles… on no less… about Warhammer online and Mark Jacobs inputing his opinion and taking a few jabs at the industry. I found it to be a good read. One of the best parts is covering the collapse of my beloved Flagship studios and Hellgate:London which was one of the best/cruddiest games I have played so far. It’s specifically interesting for me because I have a buddy who works as a producer at EA and had remarked to me that Bill Roper at one point ripper apart Warhammer Online, something which I was told was taken pretty personally by Mythic. Who would of thought this level of drama could persist in the gaming industry with middle aged men. Ego’s gotta love them. Thus, read on players….

MTV: Mythic VP on Hellgate and Age of Conan
MTV: EA-Mythic, Activision-World-of-Warcraft Estimate is Overblown
(MTV for the win? Huh, never thought I would proclaim that one)


In other news I have been diligently jacking with the code on the site to present things in a cleaner fashion (They always look so much cleaner in photoshop). Anyway you might have noticed that now in these news posts we have breaks in the text. Had to do a little CSS manipulation but I came out on top in my battle against wordpress. Sorry for making this “news” worthy. As a graphic designer by trade this kind of stuff is a big deal for me. So where have I been the last couple of days? Trolling the VN Boards against people who think I don’t know how to play a Zealot. And reading up on the Archmage whilst defending it from fanbois…. and for anyone new here, we have decided our first round of characters are going to be going ORDER. Balcloth put a bit of effort into convincing me that this was the best strategy for us. And I was hesitent I will admit. But after playing the CE preview weekend I understood. There are just WAY to many destruction and way to many passive-aggressive players that we just want to avoid.

Preview weekend wrap-up

+By | August 25th, 2008 – Guild, Warhammer

It’s safe to say at this point that GreySoul is going to start out on the side of ORDER. I wasn’t on board at first but instant scenario queue and plethora of things to kill whilst adventuring in a less than crowded environment won me over this weekend. We will be heading to DESTRUCTION as planned, but this will be later on. Or depending on the server load, at the same time as our ORDER characters. If there is one thing we have learned in our gaming years that it works best to go against the grain to get the best experience possible (quite literally in mmo’s). The initial server list was just announced at Warhammer vault, so expect a discussion and announcement from us as to where our ORDER home and future DESTRUCTION home will be.

Beta servers down… current GS updates

+By | August 21st, 2008 – Guild

With the beta servers down, it is going to give me some time to further customize the site to make it work for us at release time. I am just going to shoot things off the top of my head in no particular order. Char names and Alts: I uploaded this cool mod for the forum that allows members to go into their profile and add their main toon name as well as up to 4 alt names. I think this will come in handy when people end up adopting a strong alt but are still posting under their main name on the forums. Members access to post: I still need to get around to this. Balcloth has access to post but Ryjel and Bela still don’t. I’ll change that tonight. It’s basically just me on a soap box at the moment. Members Only Discussion: I put together a discussion board only for GS members. However it’s not showing up so I need to look into this. Adding a (X)comments posted: I really need to make it so we can see how many comments are posted to news posts. I didn’t realize this until we got going with GS but I think that will actually stimulate more discussion on this end (aside from the forums). The PR machine: While we aren’t exactly in a member push, my efforts to get our name out there are working. Yesterday was our highest day per visits thus far. Don’t laugh but it’s at 40, not bad considering it’s now been doubled. The PR machine x 2: My Zealot article I wrote for Warhammer Vault has garnered some mild success. I got my own section which was pretty cool. The PR machine x 3: If you go to google and type in “greysoul” we are now the #3 placed site. Not bad considering when this started we were on page 5… Possible ORDER guild restructure: After talking with Balcloth we may or may not go ORDER at release. The best thing we can do right now is be flexible as everyone and their mother is getting ready to play as DESTRUCTION. The underdog is always who we play for so read up on those classes. But we will of course come back toDESTRUCTION. That’s really it for now.